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Arli

Arli

Farm LaneMarksmanDifficulty: Very Hard

Latest Meta Stats

FARM
B
Tier / Pop
47.33%
Win Rate
0.65%
Pick Rate
0.25%
Ban Rate

Statistics from the official in-game HoK Camp (as of 2026-08-14).

Official Ratings

Survival
2/10
Attack
7/10
Skill
4/10
Difficulty
8/10

Official ratings shown on the in-game hero detail screen.

Base Stats

Compare all heroes' base stats →
Max HP3219
Max MP600
Physical Attack165
Magic Attack0
Physical Armor150|20%
Magic Defense75|11.1%
Movement Speed360
Attack RangeRanged
HP Regen / s39
MP Regen / s15

Transcribed from the in-game hero status screen. Arcana bonuses are excluded.

Summoner Spells That Fit

The reasoning for each is on the summoner spells page. You may only bring one per match, and the best choice shifts with the enemy draft.

Arcana Build That Fits

Marksman (Critical)
Red
Blue
Green

Auto-attacks are the damage source, so attack speed and movement speed translate directly into kiting.

This is a role-wide recommendation, not one tuned for this hero specifically.

See every build on the Arcana page

First Skill to Level Up

Official pickSkill 2: Maple Dance
2

Source: the official in-game HoK Camp (fetched 2026-08-14). What to level after this depends on the matchup.

Frequently Paired With

2-hero team
9.13%
5.07%
2.66%
2.56%
1.88%
3-hero team

The figures are the "match rate" published by the official in-game HoK Camp: how often these heroes ended up on the same team (fetched 2026-08-14). It is not a win rate, so a higher number does not mean a stronger pairing.

Popular Item Builds

#1 most used56.72% win rate / 14,622 wins
Frenzy
#2 most used57.16% win rate / 7,257 wins
Frenzy

The order matches the in-game display. The win rate covers matches played with that build, so player skill is mixed in. Taken on 2026-08-25.

Skills

Passive Skill: Falling Leaves
Passive

Passive Skill: Falling Leaves

MarkEnhanceDamage
Arli's Basic Attacks place 1 stack of Maple on enemies for 5s, for up to 4 stacks. At max stacks, she detonates the Maples, dealing 220 (220 + 40% extra physical attack) physical damage to the target and enemies near them, and placing 1 stack of Maple on them.
If she uses an active skill, she can use it again within 4s to teleport to the parasol's location and retrieve it. Otherwise, she will automatically retrieve the parasol after 4s. When she isn't holding her parasol, she gains 30-60 Movement Speed and 10-20% Attack Speed (increases with level).
Every time she uses a skill or retrieves her parasol, her next Basic Attack will be enhanced, launching an extra Basic Attack that deals 53 (20 + 20% physical attack) physical damage. She can stock up to 2 enhanced Basic Attacks.
DetailsLvl 1Lvl 15
Base Damage
220440
ASPD Increase
10%20%
Follow-Up Damage
2040
Attack Speed Bonus
10%20%
Bonus Damage
2040
Skill 1: Lithe Step
Skill 1

Skill 1: Lithe Step

CD: 7.5s | Mana: 50
Movement
Arli blinks in the target direction.
If she is carrying her parasol, she will leave it behind at the location she blinked from.
DetailsLvl 1Lvl 2Lvl 3Lvl 4Lvl 5Lvl 6
Cooldown
7.57.26.96.66.36
Skill 2: Maple Dance
Skill 2

Skill 2: Maple Dance

CD: 11s | Mana: 60
KnockdownDamage
Arli attacks nearby enemies twice, each attack dealing 300 (300 + 72% extra physical attack) magical damage. Using the skill also knocks down nearby enemy projectiles.
If she is holding her parasol, it will fly in a circle around the location where she used the skill.
DetailsLvl 1Lvl 2Lvl 3Lvl 4Lvl 5Lvl 6
Cooldown
1110.810.610.410.210
Base Damage
300360420480540600
Skill 3: Autumn Storm
Ultimate

Skill 3: Autumn Storm

CD: 25s | Mana: 90
Crowd ControlDamage
Arli deals 400 (400 + 90% extra physical attack) magical damage to enemies in the target direction and knocks them back.
If she is holding her parasol, she will throw it in the same direction. Upon reaching a certain distance, the parasol will continue to fly at a slower pace.
DetailsLvl 1Lvl 2Lvl 3
Cooldown
252015
Base Damage
400600800

Strategy Guide

Playstyle

The umbrella dancer — placing, throwing, and swapping to her parasol in the game's most unorthodox movement kit. The umbrella's position is her health bar and her damage; mastery gaps show brutally.

Best for: Craftsman-type players who push one tool to its limit, chasing the uncatchable archer on the far side of the very-hard wall.

Recommended Combos
Leave It, Hit, Return
Skill 1 (blink in, parasol stays where you started) → Enhanced Basic Attack → Skill 1 (recast within 4s to teleport back to the parasol)

Skill 1 drops the parasol at your starting point, and pressing it again within 4s puts you back on it. Both the cast and the retrieval enhance a Basic Attack, and an enhanced one fires twice — marks pile up fast. At 4 Maple stacks they detonate for physical damage on the target and the enemies around them.

Three Steps Off a Dive
Skill 3 (knockback) → Skill 1 (blink out at a different angle) → Skill 2 (shoot down the projectiles chasing you)

Answer a dive by shoving them off with Skill 3 first. If you were holding the parasol it flies the same way they were pushed — toward them — so recasting Skill 3 teleports you into their lap, not out of it. Blink away at an angle with Skill 1 instead, and hold Skill 2 until a follow-up projectile is actually in the air.

These combos are not official data. They are this site's own write-up, built only from the skill data transcribed from the in-game display; nothing that the skill text does not state is included.

Strengths
  • Every skill doubles as an umbrella blink, giving her the game's best evasion
  • Skill 2 erases enemy projectiles outright at the moment of cast
  • Mark detonations plus empowered basics deliver heavy AoE burst
  • The Ultimate's knockback peels assassins off her without any help
Weaknesses
  • Rock-bottom durability; targeted CC deletes her before she can react
  • Misplacing the umbrella can blink her straight into the enemy team
  • Rated Very Hard for a reason — mastery takes serious time
  • Damage stays underwhelming until her attack items come online
Early Game Strategy

Arli is a farm lane marksman who dances with her umbrella. From minute one, internalize the rhythm: skills leave the umbrella behind, and recasting within 4 seconds blinks you back to it. Dash in with Skill 1, tag the enemy with an empowered basic attack for maple marks, then recast home before the counterattack arrives. Repeat this harass and your opponent can forget about last-hitting. That said, she lacks damage until her first attack item is done, so never overstay. Marks detonate at 4 stacks for AoE physical damage — two round trips for 4 stacks is the right level of greed.

Mid Game Strategy

Once two attack items are finished, she becomes unreasonable in river skirmishes. The trump card is Skill 2's projectile destruction: casting it erases enemy projectiles in range, letting you brawl straight through a marksman's shots or a mage's barrage. The catch is that the destruction only happens on the instant of the cast, so the expert habit is saving it for their biggest skill. In Tyrant fights, always leave the umbrella on the safe side, weave in and out, and stack mark detonations to grind down their frontline.

Late Game Strategy

Full-build Arli's razor's-edge dance decides matches. Her base durability is rock bottom — a single targeted stun and she evaporates — so fight exclusively on the fight's outer edge. Against diving assassins, the two-layer defense is your lifeline: knock them back with the Ultimate, then change angles with Skill 1 and slip away. As long as you're breathing, your mark detonations keep splashing AoE physical damage every 4 hits and will chew through even tanks. Picking the angle where you don't die, over and over, IS how you maximize her damage.

Teamfight Strategy

Never stand in the same spot for a full second — that's the iron rule. Blink around with Skill 1 while spreading marks, keeping your next position unreadable from the enemy's screen. When you spot a lethal projectile skill coming, shoot it down with Skill 2. If a frontliner dives you, shove them off with the Ultimate and recast to the umbrella to resume kiting. The most dangerous moment in her kit is losing track of the umbrella, so while you're learning her, simply commit to one rule — the umbrella always stays on your team's side — and your accidental deaths will plummet.

Other Farm Lane Heroes

Stats: official HoK Camp, as of 2026-08-14

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Tier, win rate, pick rate and ban rate are taken from the official in-game HoK Camp statistics (as of 2026-08-14). Skill values and descriptions are transcribed from the in-game display (Global). Patch changes are summarised from the official patch notes (Level Infinite) and written up by this site. Matchups, synergies and strategy write-ups are this site's own commentary.

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