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Li Bai

Li Bai

JungleAssassinDifficulty: Very Hard

Latest Meta Stats

JUNGLE
B
Tier / Pop
51.94%
Win Rate
0.55%
Pick Rate
0.3%
Ban Rate

Statistics from the official in-game HoK Camp (as of 2026-08-14).

Official Ratings

Survival
4/10
Attack
8/10
Skill
6/10
Difficulty
9/10

Official ratings shown on the in-game hero detail screen.

Base Stats

Compare all heroes' base stats →
Max HP3257
Max MP560
Physical Attack171
Magic Attack0
Physical Armor150|20%
Magic Defense75|11.1%
Movement Speed385
Attack RangeMelee
HP Regen / s49
MP Regen / s14

Transcribed from the in-game hero status screen. Arcana bonuses are excluded.

Summoner Spells That Fit

The reasoning for each is on the summoner spells page. You may only bring one per match, and the best choice shifts with the enemy draft.

Arcana Build That Fits

Assassin
Red
Blue
Green

A gank succeeds or fails on whether you arrive before you are seen.

This is a role-wide recommendation, not one tuned for this hero specifically.

See every build on the Arcana page

First Skill to Level Up

Official pickSkill 1: Stupor Slash
1

Source: the official in-game HoK Camp (fetched 2026-08-14). What to level after this depends on the matchup.

Frequently Paired With

2-hero team
1.78%
1.53%
3-hero team

The figures are the "match rate" published by the official in-game HoK Camp: how often these heroes ended up on the same team (fetched 2026-08-14). It is not a win rate, so a higher number does not mean a stronger pairing.

Popular Item Builds

#1 most used62.86% win rate / 25,589 wins
Smite
#2 most used60.12% win rate / 14,815 wins
Smite

The order matches the in-game display. The win rate covers matches played with that build, so player skill is mixed in. Taken on 2026-08-25.

Skills

Passive Skill: Way of the Sword
Passive

Passive Skill: Way of the Sword

UnlockEnhance
Whenever Li Bai hits a non-structure enemy unit with his Basic Attack, he gains 1 Sword Energy, for up to 4 stacks. Stacks last for 3s and their duration is reset for each enemy hit. At 4 stacks, he enters Way of the Sword, an enhanced state where he gains an extra 30 physical attack and unlocks his Ultimate.
DetailsLvl 1Lvl 15
Extra Attack
3058
Skill 1: Stupor Slash
Skill 1

Skill 1: Stupor Slash

CD: 6s | Mana: 50
MovementDamageCrowd Control
Li Bai can dash twice in the target direction with Drunken Sword Style, dealing 350 (350 + 110% extra physical attack) physical damage to enemies in his path and stunning them for 0.5s while gaining 1 Sword Energy. He returns to his original location after using the skill a third time.
The interval between skill uses cannot exceed 5s.
DetailsLvl 1Lvl 2Lvl 3Lvl 4Lvl 5Lvl 6
Cooldown
65.85.65.45.25
Base Damage
350420490560630700
Skill 2: Stroke of Genius
Skill 2

Skill 2: Stroke of Genius

CD: 12s | Mana: 60
ImmunityDamageEnfeeble
Li Bai conjures a Green Lotus Sword Formation around himself, dealing 200 (200 + 65% extra physical attack) physical damage to nearby enemies.
The sword formation deals 325 (325 + 115% extra physical attack) physical damage to enemies touching its edge, while inflicting extreme slow for 1s and reducing their defense by 150 for 3s.
While creating the formation, Li Bai removes all debuffs from himself and becomes untargetable.
When he is inside the sword formation, he has a 10% chance to dodge Basic Attacks from enemies inside the formation (doubled for Basic Attacks dealt from outside the formation).
DetailsLvl 1Lvl 2Lvl 3Lvl 4Lvl 5Lvl 6
Cooldown
1211.611.210.810.410
Base Damage
200240280320360400
Defense Reduction
150180210240270300
Edge Damage
325390455520585650
Physical Defense Reduction
150180210240270300
Sword Array Damage
325390455520585650
Evasion Rate
10%12%14%16%18%20%
Skill 3: Flickering Flurry
Ultimate

Skill 3: Flickering Flurry

CD: 12s | Mana: 100
DamageImmunity
Li Bai transforms into sword energy and slashes 5 times at the target area, each slash dealing 240 (240 + 60% extra physical attack) physical damage. When hitting multiple enemy heroes, the damage is reduced by 15% for each subsequent hero hit, for a max reduction of 30%.
He removes all debuffs from himself and becomes untargetable for the duration of this skill.
DetailsLvl 1Lvl 2Lvl 3
Base Damage
240360480

Strategy Guide

Playstyle

A swordsman with a charge-and-release rhythm: basic attacks build sword energy that unlocks his ultimate. Dash in, phase through the counterattack with his untargetable sword formation, and exit on the return dash.

Best for: Players who decide their way out before they go in, and who enjoy polishing a routine until it becomes lethal.

Recommended Combos
Charged Assassination
Basic Attack x4 (4 Sword Energy) → Skill 1 (two dashes, 0.5s stun) → Skill 2 (formation edge: defense reduction, 1s extreme slow) → Skill 3 (five slashes) → Skill 1, third cast (returns to the starting point)

Skill 3 stays locked until Li Bai holds 4 Sword Energy, so top up on minions or monsters before committing. The defense shred and the extreme slow live on the formation's edge, not its center, so drag the target across it. Skill 3 loses up to 30% of its damage when it catches several heroes — pick someone isolated.

Three-Dash In and Out
Skill 1 (0.5s stun, 1 Sword Energy) → Basic Attack → Skill 1, second cast → Basic Attack → Skill 1, third cast (returns to the starting point)

Each dash grants one Sword Energy and each basic attack grants another, so a single round trip reaches four stacks. That arms Skill 3 while leaving it unspent. The gap between casts cannot exceed 5s — hesitate and you lose the third cast, and the ride home with it.

These combos are not official data. They are this site's own write-up, built only from the skill data transcribed from the in-game display; nothing that the skill text does not state is included.

Strengths
  • Two layers of untargetability nullify enemy retaliation
  • Skill 1's return blink makes him nearly impossible to pin down
  • Massive single-target burst off a 150 defense shred into the flurry
Weaknesses
  • The Ultimate stays locked without four Sword Qi stacks — setup is mandatory
  • Slow early clear; falling behind before coming online is hard to fix
  • Ultimate damage decays against multiple targets, so clumped fights hurt him
  • Demanding mechanics — mismanage the return blink and he kills himself
Early Game Strategy

Jungle, no debate — and early Li Bai is genuinely weak. Your Ultimate stays locked until basic attacks build four Sword Qi stacks, and your clear speed is nothing special. Concede the opening buff scrap to your team and quietly farm safe routes until level 4. Weave basic attacks between skills even while clearing to keep Sword Qi topped up — it prevents the classic beginner disaster of reaching a kill window with your Ultimate still locked. If the enemy jungler invades, don't fight; use Skill 1's third cast to blink back to your origin point and leave. Surviving this phase is the whole assignment.

Mid Game Strategy

From level 4 on, there's one non-negotiable pre-gank ritual: hit a nearby minion or monster until Sword Qi is full, then go in. That's the Li Bai law. The sequence is Skill 1's double dash for the stun, Skill 2 to strip 150 physical defense, then the unlocked Ultimate for the five-slash flurry. Kill secured, take Skill 1's third cast back to your entry point and the counterattack never comes. Delete the enemy mid laner or marksman two or three times before the 10-minute mark and the item lead snowballs into full map control. Until Shadow Tyrant spawns, you should always be hunting your next mark.

Late Game Strategy

A five-item Li Bai is a nightmare for the enemy backline — but diving at a teamfight's opening bell is strictly forbidden. Both untargetability windows are strong, yet getting caught while enemy CC is still up means dying in one rotation. Wait in a flanking bush until two enemy lockdown skills are spent, then enter with Skill 1 and unload. Remember your Ultimate loses up to 30% damage per target when it strikes multiple heroes, so it's a scalpel for one isolated carry, not a bomb for their clumped frontline. Once the target drops, don't get greedy — take the exit.

Teamfight Strategy

Li Bai's teamfight is 90% waiting. Fight the itch to enter on the engage; watch until enemy stuns and hooks are burned on your teammates, then move. Enter with Skill 1's dash, drop Skill 2's 150-defense shred under their feet, and carve the priority backliner with your Ultimate — two layers of untargetability mean almost nothing touches you in between. Kill confirmed, take Skill 1's third cast out of the fight. The moment right after, with Sword Qi empty, is your only true weakness, so hit a minion to rebuild stacks before you look for round two.

#Patch History

Li Bai
Li BaiJuly 30 Update
buff
Li Bai Skill 2 (Stroke of Genius) • While inside his sword formation, he has a 10%–20% chance (scaling with skill level) to dodge basic attacks from enemies inside the formation • That dodge chance is doubled against enemies attacking from outside the formation What this means Li Bai gains real defensive value for the first time. Up to a 40% dodge rate against attackers outside the ring is substantial, and it specifically blunts marksmen trying to whittle him down from a safe distance. His intended pattern — trap someone in the ring and win the duel — is simply more reliable now. It's random, but the longer a fight runs the more the dodges add up.

Other Jungle Heroes

Stats: official HoK Camp, as of 2026-08-14

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Tier, win rate, pick rate and ban rate are taken from the official in-game HoK Camp statistics (as of 2026-08-14). Skill values and descriptions are transcribed from the in-game display (Global). Patch changes are summarised from the official patch notes (Level Infinite) and written up by this site. Matchups, synergies and strategy write-ups are this site's own commentary.

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